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GMod changelog — rebuild since shutdown

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GMod Update — Post-shutdown rebuild
What changed since the old RijiN quiet period

After the project went dark (Empire falls era), the GMod product has been rebuilt and re-tested for modern servers.

Highlights
  • Loader inject path restored for the current 64-bit GMod client
  • Stability pass across inject, menu, and core gameplay hooks
  • Legit aim / backtrack tooling cleaned up for real servers
  • Visuals refreshed (players / entities) with better idle performance
  • Misc helpers restored (movement, protections, unload path)
  • Lua executor available again
  • Logger tools for net / console inspection
  • Playerlist tagging workflow
  • Shipping build slimmed down for faster downloads / loads
  • Paid loader.exe download for license holders

Notes
Menu and rage are still marked WIP — expect UI and rage polish next.
• We are prioritizing stability + undetected operation over flashy options.
• If an anti-cheat flags you, open a ticket instead of posting public AC details.

Reminder
Do not share loader.exe, configs, or private builds. Redistribution is a ban.

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